Graphics GUI, Games and Multimedia Projects in C by Mahendra Pilania
CONTENTS
Part 0 — Before Starting : Basics * Textmode.
Part 1 — Using C Graphics Library : The Card Game * The Typeset Project * The Textview Project * The 3D Simulation Project * The Galaxy 3D Game.
Part 2 — Adding Colours in Life : 256 Colour Screen Savers * Landscape - A Mode X Demo * The Sound Effect Demo * The Mario Game * The Picture Shuffle Game * The Shiphunt Game * The 3D Mario Game * The Animator Project.
Part 3 — Creating Libraries : The Graphics Library (16graph.lib) * The Keyboard and Mouse Library (keymouse.lib) * The GUI Library (gui.lib).
Part 4 — Using Libraries : 16-colour Screen Saver * The Calculator Project * The Information Finder Project * The Diary Project * The CD Player Project * The Dialog Maker Project * The `Editor’ Project * The Painter Project.
Part 5 — Utilities : Utilities *A Utility to show 256-colour BMP in High Resolution with Lens * A Utility to Convert 24-bit BMP into 8-bit BMP * A Utility to Convert BMP file into TGA File * A Utility to Print a BMP File * A Utility to Make a BMP, which can be used to Make 256 Colour Fonts for Animator * A Utility to Convert a BMP into 256-colour Font File for Animator * A Utility to Make Cursors (for GUI Library) from BMP Files * A Utility to Convert a BMP into IMG File used by GUI Library.
Part 6 — After Closing : Morphing - An Assignment Project * Appendix A : Graphics and Audio File Formats * Appendix B : Optimization for Fast Graphics *Appendix C : Using the CD * Index.
Product Name | Graphics GUI, Games and Multimedia Projects in C by Mahendra Pilania |
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ISBN / Product Code | 9788186308911 |
Author | Mahendra Pilania |
Entrance & College Books | Text Books |
Binding | Paperback |
Publisher | Standard Publishers Distributors |
Subject : College Books | Computer Science |
HSN Code | 4901 |